Professional Diploma in Sketchup Recorded Course What we'll cover in this Course - 1. Complete SketchUp (From Basic to advance level) 2. V-Ray Plug-In 3. Enscape Plug-In 4. Also, we'll cover More than 5 Extension like- Lumion Live Sync for SketchUp JHS PowerBar 1001bit Tools (Freeware) Unreal Engine Material Resizer 5. Final Project Submission - Interior & Exterior Layout Preparation 6. (SketchUp Layout) Printing Sheet 7. (Style Builder) Enable you to create sketchy edge styles from your own images. Tips & Tricks After Complete Also you will get - 1. 3 Executed Working Projects Files (40+ Wokings Drawings) 2. 800/- Worth Components free for Sketchup 3. 1000+ House 2D Drawings with 3D Image) 4. Lifetime Software Support from PTS CAD EXPERT 5. Free Workshop on Latest Updates 6. Lifetime Videos Access 7. SketchUp Digital Books 8. Industrial Updates 9. Software Installation Support 10. Certification (Authentic Certification) Introduction about Sketchup Getting Started with SketchUp Template Selection GUI of Sketchup Mouse Control & SketchUp Preferences Toolbars Customization & Managing Trays Creating, Saving and Opening a Model Importing Different Types of Files into SketchUp Axes Inference:Concept of Inference, Inference Locking Drawing Line Entity: Constructing a surface, Dividing a face and joining faces Drawing a Rectangle Entity, Drawing a Rotated Entity Drawing a Circle Entity, Drawing an Ellipse, Drawing a Polygon Entity Drawing an Arc: Arc, 2point Arc, 3 point Arc, Pie Tool Drawing a Freehand Shapes Selection of an object: Selecting multiple entities Editing Shapes Using Entity Info Option Pushing and Pulling Shapes into 3D Moving Entities around Copying Geometry: Copying and Multiplying Geometry with the Move Tool, Rotating copies around an Axis. Undo Recent Task & Eraser Tool. Offsetting Line from an Existing Geometry. Practice Model-1 Practice Model -2 Dividing, Splitting, Exploding Lines and faces. Flipping, Mirroring and Rotating. Scaling a model: Tape Measure Tool, Scale Tool, Stretching Geometry using Scale tool Extruding with follow me: Automatic, Manual and modeling Revolved shape Soften / Smooth Edges of Geometry & Hiding Geometry Practice on Project - 3 Tape Measure Tool: Measuring Distance / Create guides Protractor Tool: Measuring an Angle Editing Guidelines, Adding Text Dimension Tool, Estimating Building Height Accurately Match Photo Practice on Project - 4 Getting Started with Components Creating a Component Editing a Component Making Dynamic Component: Adding Attributes, Defining Attribute Values and testing Inserting, Replacing and Interacting with dynamic Component Searching for Component Interior Designing Part - 1 Adjusting a component’s insertion point, Editing Component Grouping Geometry, Working with Hierarchies in the outliners Renaming groups and components, Finding groups and components, identifying a group / component’s status, restructuring a model’s hierarchy Controlling visibility with layers Interior Designing Part - 2 Viewing a Model : Camera, Changing the view or focal length Sections : To place a Section Planes, Showing / Hiding Section Planes, Cuts & Fills and Exporting Section Cut effects Scenes : Adding a Scene, Managing Properties Saved with Scenes and Animating Scenes Styles : Editing styles, Style Editing options, Managing In-Model Styles & Collections, Sharing styles, adding fog effect to model and applying shadows. Applying Materials & Textures : Adding Colors and Textures with materials, Applying Materials, Replacing one material with another, Editing Materials-Editing Options, calculating Material Area, Managing and organizing materials and Creating a new material Applying Textures, Adding Geographic location from Google Map Layouts : Creating a LayOut Document, Choosing a Template in the Getting Started Dialog, Modifying Paper and Unit Settings, Inserting a SketchUp Model, Adding Texts, Labels and Dimensions and Marking Dimensions and Presenting a SketchUp Model. Scroll (Mouse wheel) Move camera forward or backward Press (Mouse wheel) Move camera sideways, upwards or downwards Left mouse button Rotate camera Left mouse button – double click Teleport to cursor position Right mouse button Hold right mouse button to orbit around cursor position Q Move camera downwards while in FlyMode E Move camera upwards while in FlyMode W / Up Arrow Move camera forward S / Down Arrow Move camera backwards A / Left Arrow NumPad 4 Left View (set direction of view to project east) NumPad 6 Right View (set direction of view to project west) NumPad 0 Return to the currently selected Named View Move camera to the left D / Right Arrow Move camera to the right SPACE Toggle between FlyMode and WalkMode SHIFT Move camera fast CTRL Move camera faster SHIFT + CTRL Move camera very fast NumPad 5 Top View NumPad 2 Front View (set direction of view to project north) NumPad 8 Back View (set direction of view to project south) Right mouse button + SHIFT or U/I Adjust time of d